﻿using System;
using System.Collections.Generic;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using Evolution.Structure;
using GameProject.ViewModel;

namespace GameProject
{
	/// <summary>
	/// Interaktionslogik für GameMenu.xaml
	/// </summary>
	public partial class GameMenu : UserControl
	{
		public GameMenu()
		{
			this.InitializeComponent();
		}

        private void Button_Click(object sender, RoutedEventArgs e)
        {
            Application.Current.Shutdown();
        }	
    }
}